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 Minor Characters and Villains

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Csquared08
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PostSubject: Minor Characters and Villains   Thu Jul 16, 2009 4:09 pm

Vaisey (and his horse, Nightmare):



Stats:
Attack - 12+2
Defense - 10
Speed - 18
Magic - 23+4

Weapons: Dark Blade - A small dagger infused with dark magic. adds 4 magic and 2 attack

Special Attacks: Backstab - Using his dark magic, Vaisey turns invisble for a couple seconds, allowing him to backstab his opponent. Does significant damage, but drains user of a bit of magic.

Magic attacks: Darkness - A shadow temporarily envelops the field of battle, causing those without night vision to be completely blinded.
Shadow Fist - A fist formed completely of dark magic is launched at the enemy, knocking them back and causing decent damage.
Dark Smash - A boulder imbued by dark magic is controlled by the user. Can be launched at opponent for significant damage (the ability to use this move depends on terrain)
Blades of Terror - Blades made of dark magic are conjured and launched at the enemy with astonishing speed. However, they only cause minor damage.
Imprison - A cage of dark magic is conjured, trapping the unfortunate victim inside.
Collapse - The cage collapses, crushing whoever is inside. Can only be used after Imprison is used.
Summon Spectre - A number of Spectres from the Underworld are summoned to protect the user.
Summon Demon - Demons from the depths of Hell are summoned to do the summoner's bidding.
Summon Steel Warriors - Warriors made from solid steel are summoned to protect Vaisey.
Dark Pulse - A ball of dark magic is conjured and launched at opponent. User has the option of going rapid fire for decreased power.
Shield of Darkness - A massive shield of dark magic is summoned and protects the user from all but the most powerful attacks (ie: someone's "ultimate attack/spell) and Summoned Creatures while in place. Vaisey cannot attack while shielded, but can summon.
Steel Fury - Bits of steel are summoned from within the earth and sent at the enemy(s) at blinding speed.
Magnetism - A passive ability that allows Vaisey to control most metals in existence.
Wrath of Steel - A large mass of steel is conjured and is launched at the opponent. Rapid fire for smaller steel masses and decreased damage is available.
Steel Fist - A fist of steel encases Vaisey's fists, making them abnormally large and powerful. Due to Vaisey's control over metal, the steel fist is surprisingly light.



Bio: One of the Four Lords responsible for aiding Vode in his conquest of Jawari. Known for his dark magic, skill with a dagger, and excellent night vision. He was given control of Gee Faks after Tukana was assassinated. Currently trying to build an army of HunterX4's to destroy Questor, Tukana's former second-in-command.

Name: Djaq (pronounced "Jack") Little



Stats:
Attack - 10+3
Defense - 9
Speed - 10
Magic - 0

Weapons: Oak Staff - A tough piece of wood made into a staff. A smack on the head can be fatal. adds 3 to attack.

Special Attacks: Staff Smash - The staff is swung full-power at opponent's head. If connects, the victim is unconscious, possibly dead.
Spinning Staff - The staff spun in a circle, deflecting most projectiles and blocking most attacks.
The Quick One-Two - The staff is griiped in the center and one end hits the opponent, followed almost instantaneously by the other end.

Bio: An elite ex-assassin in the service of Lord Tukana. He later joined the royal guard, and befriended Questor. Shortly after Tukana was assassinated, he sought out Questor to help him thwart Vaisey's attempts to crush the spirit of the people. Since joining the royal guard, he has favored fighting with a staff.

Name: Luke a Dale



Stats:
Attack - 9+1+2
Defense - 8
Speed - 10
Magic - 0

Weapons: Tomahawk - An axe meant for throwing. adds 1 to attack.
The Carpenter's Axe - An axe that is primarily used by carpenters and engineers. Has benn converted by Luke into a weapon. adds 2 to attack.

Special Attacks: Tomahawk Throw - The Tomahawk is hurled at the enemy. Full power is dedicated to axe.
Double Axe Slash - The Axe and Tomahawk are used together to perform a double slash, causing significant damage.

Bio: The chief engineer in Tukana's army. He was nearly killed in the attempt on Tukana's life, the same attempt that injured Questor and Lamahl. When Tukana was assassinated later on, he joined Questor in his attempt to thwart Vaisey. He constantly looks for ways to upgrade the group's weaponry and armor. When forced to fight he favors the axe and tomahawk.


Last edited by Csquared08 on Wed Jul 22, 2009 10:06 pm; edited 14 times in total
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:12 pm

Hedret:



Stats:
Attack - 22+7
Defense - 18+4
Speed - 16+2
Magic - 0

Weapons: Yazzi - A powerful naginata that, when wielded by Hedret, is a more powerful killing tool than any other could make it. adds 7 attack, 2 speed, 4 defense.

Special Attacks: Side Stab - Yazzi is stabbed into the victim sideways, then slashes through in order to whack the victim in the side with the other end.
Spinning Slash - Yazzi is spun round and round, keeping the enemy at a distance. Then, the enemy is quickly approached while continuing to spin Yazzi. Yazzi then cuts through the opponent's midsection while continuing to spin, preventing a quick counterstrike.

Bio: One of the most famous assassins to ever walk the lands of Jawari. His naginata, Yazzi, became a famed weapon throughout the land and popularized the use of naginatas in some armies for a time. Supposedly died 50 years before Vode took over.

Lord Tukana:



Stats:
Attack - 18+3+6
Defense - 20+5
Speed - 7
Magic - 0

Weapons: Targe - A massive shield with a bronze coating, Surprisingly light. Targe is known for its spike in the center of the shield. add 5 to defense and 3 to attack.
The Executioner - A massive axe that is Tukana's favorite weapon. adds 6 to attack.

Special Attacks: Shield Bash - Targe is thrust at the opponent, causing decent damage, with the spike causing significant damage.
Execution - The Executioner is swept across the opponent's neck, with the goal of a decapitation.
Backhand Stab - A upward swing, a miss, then a swing back to plant the spike on the back side of The Executioner into the opponent's back.

Bio: Rose to power in Gee Faks 20 years before Vode took over. He won the loyalty of the people, and, as a result, was able to resist Vode when he tried to take over. He eventually became an extension of the rebel base in the desert. However, after his Royal Guard was indisposed, he was assassinated and the resistance in Gee Faks fell.

Pe Ell:



Stats:
Attack - 20+8+5
Defense - 10
Speed - 24+4+3
Magic - 5+3

Weapons:
-Sajina Dos- Since losing his famed katana, Pe Ell sought to replace it with a larger, more powerful blade. In comes Sajina Dos. adds 8 to attack and 4 to speed.
-Ignes- An ancient weapon from Kuryon. Said to have the power to control fire. adds 5 to attack, 3 to magic, and 3 to speed.

Special Attacks: Flaming Sword - Ignes catches fire, causing increased burn damage.
Downward Slash - Ignes and Sajina Dos are used in conjunction for a flurry of downward slashes that cause significant damage, with each consecutive strike becoming faster and more difficult to block. This has become his signature move.
Quick Draw - A technique first mastered by Pe Ell. Unarmored enemies run the risk of being cut in half.


Bio: An ancient assassin who reached his prime about 1000 years ago. Used to be the Overlord's most trusted lieutenant, until the Overlord went bad that is. Pe Ell then left to be his own master and befriended fellow assassin Hedret. When Hedret was ordered to assassinate Pe Ell, he decided to instead make Pe Ell disappear by hiding him in a cave until Pe Ell could leave Jawari to sail east. He sailed off about 50 years ago and hasn't been by a Jawarian since. He put restrictions on his power to better train the Kuryonese Swordmasters/Assassins.


Last edited by Csquared08 on Tue Jul 21, 2009 5:50 pm; edited 7 times in total
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:13 pm

the leader of the elves, Glorgendel:



Stats:
Attack - 15+3
Defense -14
Speed - 19+1
Magic - 23+8

Weapons: Tark - The weapon of the elven kings for thousands upon thousands of years. adds 3 to attack, 8 to magic, and 1 to speed.

Special Attacks: Flaming Sword - Tark catches fire, adding additional burn damage.

Magic: Flaming Fists - Glorgendel's fists are covered in flames, adding a significant amount of burn damage.
Fireball - A ball of fire is conjured. The option to go rapid fire for decreased damage is available.
Flamewall - A huge wall of fire is conjured, deflecting all but the most powerful of attacks (ie: someone's "ultimate" spell/attack) and Summoned Creatures. Glorgendel is limited to summoning while wall is in place.
Summon Fire Warriors - A number of warriors made completely out of flames are conjured to protect Glorgendel.
Pillar of Flame - A pillar of flame is conjured under an opponent. Has the same effect as a geyser, except for the fact that the "geyser" is fire, not water.
Overload - Flames pour out of Glorgendel's body rapid fire, causing significant damage. Temporarliy leaves Glorgendel drained of magic.

Bio: Some say he is the wisest leader to have ever led the elves of Arblont. He will disagree, but that just solidifies his position as the wisest. Many who know of the elves come to Arblont just to speak with him. However, as an elf, he rarely leaves the forest and his great power, along with that of ancient mage/king Andar Elessedil, holds Vode and Volverein at bay.


Last edited by Csquared08 on Wed Jul 22, 2009 10:04 pm; edited 10 times in total
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:14 pm

You guys have mentioned "Marauders"... wtf is a Marauder? Make one so I know what it looks like. :O
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:16 pm

PeppyWil wrote:
You guys have mentioned "Marauders"... wtf is a Marauder? Make one so I know what it looks like. :O
I would, but I haz no comp ._.

Pretty much 6 ft. tall, bald, huge stone axes, leather pants, shirtless with a leather x-band going across their chests.
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:20 pm

updated with bios for Glorgendel and Tukana.
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 4:57 pm


Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Zephyr Bolt. Reminds me so much of HER...*
Stats: Attack: 8
Defense: 15
Speed: 16
Magic: 22
Weapon bonuses: Chaos Staff: Magic +7
Circlet of Darkness: DEF+ 6, ATK X2.

Attacks: Impale: Impale the enemy with the other side of your staff. Deals piercing moderate damage.
Skull Toss: Throw the skull off your staff at the foe. Minimal damage is dealt, but it may poison.

Spells (Known): Eclipse: Magically manipulates the Moon to cover the Sun. The power of light-based spells is halved, and the power of dark-based spells is doubled temporarily.
Acid Rain: Clouds rain corrosive acid upon the foe. Most types of armor melt.
Dark Ray: A sphere of darkness appears, shooting 10-20 beams of malice at the enemy: Moderate darkness damage, for every hit the enemy sustains.
Ivy Rush: Vines of ivy rush up from the ground and hit the enemy. Moderate nature damage is dealt, and it may immobilize.
Leaf Blade: Numerous leaves are sent at the enemy at supersonic speeds, cutting through them. Deals moderate nature damage, and causes bleeding.
Summon: Tree: A huge tree is summoned, landing on top of the foes. Deals massive nature damage.
*Said by Kisen/will be said.


Last edited by Solidix Snike on Tue Jul 21, 2009 2:34 am; edited 6 times in total
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 5:01 pm


Name: Cedrine
Bio: The Aqua Fault. One of the original Four Lords that serve Vode. Exiled from the continent by Volverein, she resides on an island to the northwest.
Stats:
Attack: 3
Defense:4
Speed:8
Magic:9
Weapon Bonuses: Atlanta's Spear: Attack + 3
Attacks: Sonic Thrust: A supersonic thrust that pulls the user forward. Deals moderate damage.
Slam: Impale the enemy with your spear, then lift them up and slam them into the ground. Deals moderate piercing damage, then moderate damage.
Water: Meld with your favorite element. Grants invulnerability, but all attacks and spells are disabled. Movement is greatly increased as well.

Spells: Tempest: Call upon the wrath of Mother Nature to deliver a terrible storm of freezing rain and hail upon the foe. Moderate water and ice damage is dealt to multiple enemies.
Geyser: Create a geyser below the enemy, which erupts and sprays the foes with scalding hot water. Moderate water damage is dealt to all who get sprayed, and burns may be induced.
Tsunami: A massive tidal wave is conjured, washing the adversaries away. Major water damage is dealt to multiple foes, along with a alrge amount of knockback.
Stone Blast: Several small stones are thrown at the enemy. Minor earth damage is dealt.
Boulder: A large boulder is conjured, and sent at the enemy. Moderate earth damage is dealt, and petrification may occur.
Quake: The user slams the ground, creating a fissure. The shockwave deals moderate earth damage, and if the enemy is caught in the fissure, they are crushed for massive damage. However, the fissure is very narrow.


Last edited by Solidix Snike on Fri Jul 24, 2009 2:38 pm; edited 6 times in total
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PostSubject: Re: Minor Characters and Villains   Thu Jul 16, 2009 10:15 pm

Solidix Snike wrote:

Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Gust Bolt. Reminds me so much of HER...*
Weapons/stats/moves: TBA
*Said by Kisen/will be said.
my plot twist senses are tingling... Wink
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 12:13 am

Csquared08 wrote:
Solidix Snike wrote:

Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Gust Bolt. Reminds me so much of HER...*
Weapons/stats/moves: TBA
*Said by Kisen/will be said.
my plot twist senses are tingling... Wink
False alarm.
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scourge
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 12:51 am

_Shiranui117 wrote:
PeppyWil wrote:
You guys have mentioned "Marauders"... wtf is a Marauder? Make one so I know what it looks like. :O
I would, but I haz no comp ._.

Pretty much 6 ft. tall, bald, huge stone axes, leather pants, shirtless with a leather x-band going across their chests.

Sounds like a gay biker-gang
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Solidix Snike
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 12:55 am


Name: Nicole 'Cassius' Merveille
Bio: The Zephyr Bolt, one of the original Four Lords. Lost her memory due to a botched sabotage mission. Mother of Marie. Wife of Dan, AKA Snike.
Stats:
Attack: 5
Defense:4
Speed:5
Magic:6
Weapon Bonuses : Laser Pistol: Attack +2, Magic +1.
Attacks: Pistol Whip: Smack the enemy with the butt of your pistol. Deals a small amount of damage, and stuns the enemy.
Pulse Shot: Shoot the foe with your pistol. Deals moderate lightning damage.
Charge shot: A charged Pulse Shot. Deals major lightning damage and stuns.
Spells: Gust: A gust of wind blows the enemy away. Nod damage is done, unless there is impact damage from the ground.
Cyclone: A hurricane is conjured, and the enemy is sucked in. Massive Wind damage is dealt,though it's fairly easy to escape if you have proper footing. Damage is doubled against aerial enemies. Embibes the environment.
Hurricane Blade: A blade of air is whipped up, cutting the enemy. Moderate Wind damage is dealt.
Air Hawk: manipulate the wind to form a massive bird out of air. Used to move swiftly.
Lightning: A bolt of lightning strikes the enemy. Moderate lightning damage is dealt, and the foe is paralyzed.
Thunder Blade: A blade made out of electricity falls from the sky and hits the enemies, then explodes. Deals moderate lightning damage to multiple foes.
Bolting: The user points towards an area of enemies, releasing a small bolt of electricity that travels horizantally. Any foe that the bolt passes over will be struck by a large lightning bolt, dealing major lightning damage.
Charge: The pistol is charged with electricity. The power from Pulse shot and Charge shot is temporarily doubled.


Last edited by Solidix Snike on Sat Aug 15, 2009 3:33 pm; edited 7 times in total
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 1:26 am

Updated with modified versions of Cedrine and Meghan.
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 10:52 am

as far as I know, NPCs dont't have to follow the 24 stat limit >_>
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:16 am

Solidix Snike wrote:
Csquared08 wrote:
Solidix Snike wrote:

Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Gust Bolt. Reminds me so much of HER...*
Weapons/stats/moves: TBA
*Said by Kisen/will be said.
my plot twist senses are tingling... Wink
False alarm.
you sure?
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:30 am

Csquared08 wrote:
Solidix Snike wrote:
Csquared08 wrote:
Solidix Snike wrote:

Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Gust Bolt. Reminds me so much of HER...*
Weapons/stats/moves: TBA
*Said by Kisen/will be said.
my plot twist senses are tingling... Wink
False alarm.
you sure?
666 percent sure. For now. . .
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:32 am

Csquared08 wrote:
as far as I know, NPCs dont't have to follow the 24 stat limit >_>
I'm keeping them to the same restrictions as they'll develop along with the other characters... Not to mention the 3 of the Four Lords sealed most of their power away....
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:36 am

Solidix Snike wrote:
Csquared08 wrote:
as far as I know, NPCs dont't have to follow the 24 stat limit >_>
I'm keeping them to the same restrictions as they'll develop along with the other characters... Not to mention the 3 of the Four Lords sealed most of their power away....
I see. just wondering cause Vaisey would own them all >_>
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:38 am

Solidix Snike wrote:
Csquared08 wrote:
Solidix Snike wrote:
Csquared08 wrote:
Solidix Snike wrote:

Name: Meghan
Bio: The Shadow Lily. One of the new Four Lords. Replaces Cassius, The Gust Bolt. Reminds me so much of HER...*
Weapons/stats/moves: TBA
*Said by Kisen/will be said.
my plot twist senses are tingling... Wink
False alarm.
you sure?
666 percent sure. For now. . .
that's why my plot twist senses continue to tingle >_>
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:49 am

Andar Elessedil:



Stats:
Attack - 15+3
Defense - 10
Speed - 20
Magic - 50+10 (inb4broken)

Weapons: Staff of the Kings - A staff intended for use by all kings. However, after Andar retired as king, the next king gave him this staff to honor him as the savior of the elves. adds 10 to magic and 3 to attack.

Special Attacks: Elemental Strike - The Staff of the Kings gains the power of the elements and is swung at the opponent. deals moderate elemental damage and has a chance for stun.

Magic: ??? - an unknown spell that was used to make the humans forget the existence of elves. Significantly weakened the Tekawai when they resisted the spell.
Judgement - A watered-down version of a spell so devasting that Andar has yet to recover from using the full-powered version once. Still, can only be used once per day.
Ray of Hope - An impenetratable light is summoned. Can counter Vaisey's Darkness spell.
Light Arrows - Arrows made of light magic are sent flying at the enemy. deals moderate light damage.
Wall of Light - A large wall of light is conjured to protect Andar. While the wall is in place, Andar is limited to summoning magic.
Summon Elemental Warrior - A Warrior of a random element is summoned to aid Andar. Rather powerful.
Abyss - A never-ending hole is opened up underneath a victim.
Teleportation - Andar can teleport where ever he wishes, but is slightly weakened for a short time after the teleportation.
Ragnarok - A combination of light and dark magic, explosive balls of energy seek out opponents, causing significant damage.
Raging Inferno - dark and fire magic combine to cause significant damage.
Earth's Fury - earth and nature magic combine to cause earthquakes and extreme plant growth (then attack) by all opponents. causes significant damage.
Fury of the Gods - A massive thunderstorm involving lightning strikes, hail the size bowling balls, tornadoes, and tidal waves.
(Homing) Lightning Strike - Lightning is summoned to strike an opponent randomly. can be homed in on a specific target through use of metal.
Holy Bolt - A bolt of lighting imbued by light magic. deals moderate damage.
Healing Salve - all but death can be cured from this powerful healing spell.
Earthquake - a small earthquake is unleashed under an opponent. deals moderate earth damage.
Shards of Steel - sharpened shrads of steel are conjured and sent flying at opponents at blinging speeds. deals moderate damage.
Poison Blades - hardened leaves covered in deadly poison are launched at opponents. deals moderate nature damage and poisons victim(s).
Fireball - either small fireballs, or one massive fireball are launched at opponent(s). deals moderate (in case of single fire ball, significant) damage, and slight additional burn damage
Strangle: A pair of hands made of shadows rise out of the ground and strangle the foe. Deals massive dark damage, over a long periond of time, while the enemy is immobilized. (thanks to snike for this one)
Blast from the Past - Illusions of the opponent's worst memories appear in front of their eyes, causing them to be immobilized long enough to cast a powerful spell.
Rage of the Elements - all the elements are combined into one massive attack involving lightning strikes, hailstorms, tornadoes, mini-hurricanes, fireballs, holy bolts, steel shards, poison blades, earthquakes, and strangling.

Bio: Became king of the elves in 500 BMWH. He is responsible for limiting the Tark's power. Said to be the most powerful mage to ever exist, but now has limited power due to his rain of destruction on the Human Race when Man pushed the elves back to Arblont. Has trained many a elven mage, but his most successful student to date is Glorgendel, current king of the elves.


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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 11:59 am

Angelic guards



Stats:
Attack: 7
Defense: 7
Speed: 7
Magic: 7

Weapons:
Michael's blade: A blade formed by the purest of elements it the depths of hell for the specific purpose of defending the heavens.
Gabriel's Bow: An angelic bow capable of allowing the most inexperienced bowman able to have pin point accuracy.

Specials:
Sacrifice: An angelic guard may sacrifice itself to return a deserving life that they witnessed die within an hour.
Archangel summon: If 100 Angelic guards come together, they may summon the Archangel Michael to assist them in battle.

Bio:
Angelic guards are the result of those who have fallen in battle. They are given a second chance at life to prove they are worthy of heaven, but they must fight for the right cause, and use their power wisely.

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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 12:10 pm

Archangel Michael



Stats:
Attack: 15
Defense: 14
Speed: 13
Magic: 12

Weapons:
Michael's true blade (x2): The only true form of Michael's blade, forged before time began.

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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 1:09 pm

Minby's Char. Not mine.

Name: Leonis
Bio: The last member of the lost race of Greist. Extremely hard to kill, he is a vicious bounty hunter.
Statz: Attack: 19
Defense: 18
Speed: 17
Magic: Get Lost, n00b

Weapon Bonuses: Hide: DEF +3
Claws: ATK + 3


Attacks: Slash: Slash with your claws: deals moderate to high damage
Maul: Latch on to your foe, and maul them with your teeth: Massive damage is dealt.
Pounce: Coil, and then pounce on your opponent: major damage is dealt, and Maul's damage is doubled if used right after this attack.


Last edited by Solidix Snike on Mon Jul 20, 2009 2:01 pm; edited 2 times in total
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PeppyWil
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PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 1:32 pm

Solidix Snike wrote:

Name: Leonis
Bio: The last member of the lost race of Greist.

Aaaaaaah
The furries
They will go nuts.
jocolor
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mewt73
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Character sheet
Test field: 10

PostSubject: Re: Minor Characters and Villains   Fri Jul 17, 2009 1:33 pm

Hey, that's the hair I used for my guy... D:

Well, good thing it's not blond
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PostSubject: Re: Minor Characters and Villains   

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