Name: Kisen Coeurpur
Attack:15 (8.)
Defense:13 (8.)
Speed:10 (13)
Magic: 5 (0)
Bio: His hometown, south of Turgwon was destroyed by brigands 10 years ago. He and Melissa were the only survivors. Kisen was found unconscious by a brotherhood of chivalrous thieves sometime later, when they came to investigate. They adopted him, and he became a thief. One day, 10 years later, Kisen found a a sword with strange markings on it in a temple (along with gloves). Was a student of Dan, before the attack on said vilage.
Kisen (Paladin form):
Weapons/Armor: Baragnus - ATK + 2
Aegis Shield - DEF + 3
Hermes Shoes - + 3 Speed
Attacks: Shine Thrust: A quick thrust, followed by an uppercut into small bolts of light. Deals moderate piercing damage, then small Holy damage.
Jaded Sunset: Launch fiery energy at the enemy. Deals moderate fire damage, and is a distance attack.
Deflection: Blocks one attack with the shield.
Shield Attack: A simple shield bash. Inflicts minimal damage, but stuns.
Gale Mince : Spin around like a top. Slashes deal nior to moderate wind damage.
Prayer: A prayer to the gods. Temporarily boosts Magic by 3, and holy spells can now be used.
Sheath: Baragnus is sheathed, causing the armor to disappear. Stats change to Thief Form.
Spells: Element Charge - Holy : Imbues all Paladin weapons with the Holy element. Increases damage slightly, and damage against undead and demons is doubled.
Element Charge- Flare : Imbues all Paladin weapons with the Flare element. Increases damage slightly, and damage against undead and plant creatures is doubled.
Element Charge- Wind : Imbues all Paladin weapons with the Wind element. Increases damage slightly, and damage against aerial enemies is doubled.
Judgment: A ray of light comes down and smites the foe. Deals moderate Holy damage. Ends the Prayer Skill.
Flare: Send a large fireball at the enemy, which explodes on contact. Deal moderate to massive fire damage, and hits multiple enemies.
Gale: Create a mini-typhoon around the foe, dealing minimal wind damage each hit. His 10-34 times.
Heal: A moderate healing spell. Ends the Prayer skill.
Kisen (Thief Form):
Weapons/Armor:Claws: Attack + 5
Radaluc's cape- Speed +1
Hades Gloves- Attack +2
Attacks:Tear: Rips the foe apart with claws. Deals moderate to severe damage, depending on if the enemy was wearing armor or not.
Steal: Relieves the foe of an item. May debuff depending on item stolen.
Vanish: A quick twirl of the cape which causes temporary invisibility to be granted.
Corruption: Automatically activates in times of danger. Attack and defense go up by four, but causes uncontrollable urge to kill. (ie. Bezerker.)
Unleash, Baragnus: Baragnus is wielded, changing the Thief garb with the Paladin Armor. Stats change to Paladin form.
Name: Melissa Bellevue
Attack:0
Defense: 6
Speed: 9
Magic: 9
Bio: Kisen's childhood friend. Like Kisen, she survived the massacre of their hometown 10 years ago. Unlike Kisen, however, she was saved by a mage of Turgwon. In gratitude, she became said mage's apprentice. She became a famed mage, even surpassing her master. A few months ago, Melissa's master was executed by the empire, just to entertain Volverein. Scared for her life, Melissa ran away from the town, vowing revenge against that monster. Was best friends with Marie, daughter of Dan.
Weapons/armor: Sun Staff: Magic +3
Icy Wings: Adds Flight skill
Elven Circlet : Magic up Spell
Attacks: Bash : A bash with a staff. Stuns.
Flight: The wings awaken, allowing flight. Enables Sky Dive if used with Glacial Spear, Flame Lance, or Buster Javelin.
Sky Dive: A large ascent, followed by a lightning-fast drop, impaling the foe with the spear. Deals moderate-high elemental damage, depending on the spell used alongside flight. Also sends the enemy flying. After this, all buffs are canceled, and Melissa is temporarily immobilized.
Spells : Flame: Sends a large fireball at the enemy. Deals moderate Fire damage, and may burn.
Lightning: Summons a Lightning Bolt to shock the foe. Deals moderate Lightning damage, and may paralyze.
Iceberg: Drops an iceberg on the enemy. Deals moderate Ice damage, and may freeze.
Glacial Spear: The staff freezes over, forming an ice spear. Temporarily adds 3 strength. Enables Sky Dive, and changes Bash's effect to dealing moderate Ice damage.
Flame Lance: The staff ignites, forming an fire spear. Temporarily adds 3 strength. Enables Sky Dive, and changes Bash's effect to dealing moderate Fire damage.
Buster Javelin: The staff electrifies, forming an electric spear. Temporarily adds 3 strength. Enables Sky Dive, and changes Bash's effect to dealing moderate Electricity damage.
Magic up: Adds 3 magic temporarily.
Strength up: Adds 3 strength temporarily.
Heala: Heals moderately.